hello welcome to the web page of 4096 this web page is createds for irq 2 which is occuring today on may 28 2003 oh yes notice i'm not mbothering to fix my spelling mistakes if u dont like then f&(& off :( a little bit of rocketmen stuff here, test renders and whatnot from all three episodes. (the third episoede being currently fimled by me and thus very top secret![]()
here's a couple of test renders I did when I was starting the planet fight scene in episode 1 I needed a way to quickly replicate a lot of running rocketmen, and so instanced geometry particles was the way to go.
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Standard Rations - the only governmentally approved food for rocketmen. Perhaps in a future rocketmen episode I'll make a soylent green reference using Standard Rations
Oops!
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A deleted scene, originally part of Captain Lester's dream sequence while he is lying in the hospital bed. He was supposed to wake up, jump to the window and look outside and see this except I deleted those shots because I couldnt figure out any way for him to open the vertical blinds and have it look good. oh yes, also because the city looks GHEY too You CANNOT model a good looking city in 2 hours The subtle red flashes of light in the hospital sequence are leftovers from this deleted scene
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one of the few times I actually sketched out on paper before I built something in 3D sketching shit out beforehand is ok if you are into that shit or if you are george lucas or whatever, but it kinda sucks because it's a waste of time unless you dont have anything to do or whatever. Like if you had some beer and nothing to do you could sit down and draw a bunch of shit but there's more to making a movie thatn just drawing a bunch of stupid little pictures. So I guess, kind of, in a way it's important but it's also a load of bullshit.
sxy
the two cylindrical wireframe thingys are what you use to move and aim the machineguns in 3d max: one for the turret L<>R and one for the guns UP<>DN
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top view of camera angles used in the gelcube fight You wouldnt beleive the number of ^*(&% times MAX crashed while rendering this scene >:F Which was kinda good because that got me into rendering frames to JPEG files which means u can do a lot more stuff in compositing. (actually TGA files are the best BC they have alpha channel... or RLA with depth and surface normals) blah blha blhah....
a top view of the final battle scene in ep 1
cameras used in the command ufo scene 'contact' sheets like this are useful once the set has been modeled and the animation is fairly straightforward.
civilians making a cameo in episode 2 ^^^ the one in purple is also the nurse in episode 1 getting their asses kicked by the cyborgs Dr monacle would have loved to see his cyborgs trashing the rocketmen homeworld, perhaps he'll still get his chance?...
some of the civilians make an appearance in episode 3 as well. They did such a good job in the 4 second clip that they appeared in episode 2, that I HAD to cast them in episode 3
Mmm beer. But what is that strange gun he is holding? Rocketmen voices for shittalker Rocketmen Space Patrol Script Rocketmen Episode 3 script the working title for episode 3 is "Rocketmen Garbage Planet" but i'll probably change that once I thnk up something cool dont forget to visit the main rocketmen www And my ascipr0n page Also visit asciipr0n And this site too *goatse*goatse*goa g t o ( )-----.__ s a {m( )O( )m} e t | |'| | c s x e*goatse*goatsecx* ..\___/ . ...| ..| ---[ crush ] __`---'__ [ destroy ] ( _ ..._ ) ( )| ooo| ) ( )`L___J ) [-] ||||[-] o \o/ ...: |||| /\ // ...::_||||_ \o _/\ _/ \ .::(o_o)__) /\/\ / / -----=====----====-=---==-=-=-=-==---=-==--